Joe

7.6 – The Sanatorium – The Nightmare Continues

Episode 6: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.5 – The Sanatorium – Night Terrors

Episode 5: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.4 – The Sanatorium – K – Complex

Episode 4: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.3 – The Sanatorium – Theta Pattern

Episode 3: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.2 – The Sanatorium – Somnolence

Episode 2: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. Spenser, Finn, Oz and Huck gathered together on the Dock all wanting to travel across the stormy November sea to visit Dr Brewer’s Sanatorium for the rich and famous. However, they hadn’t bargained on quite how rough the water would be and it looks like our adventure might end early… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.1 – The Sanatorium – Alpha Rhythem

Episode 1: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. Spensor and Finn are requested by the head of the newly formed Delta Green to check on their old friend and fellow Mythos Investigator Bartholomew Ormund, who had booked himself into a psychiatric institution for the rich and powerful, run by noted alienist, Dr Brewer. The institution was located on a remote island of the coast of New England. On the jetty, the two investigators met up with Johnny Huck, an occult journalist and “Oz” a student of psychiatry. As a DM/Keeper this is by far the most ambition story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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6.7 – Crack’d And Crook’d Manse -THE END

EPISODE SUMMARY Episode 7: All hell breaks loose as the investigators desperately try to escape from a tentacled horror. Will they make it out? With thanks to Battlebards.com EPISODE NOTES Episode 7: All hell breaks loose as the investigators desperately try to escape from a tentacled horror. Will they make it out? With thanks to…

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6.6 – Crack’d And Crook’d Manse – That’s How We Roll!

EPISODE SUMMARY Episode 6: Who was creeping up the stairs? What happened to the mass murderer Arthur Curwin? What happened to the missing millionaire and his staff? All will be answered in this, our penultimate episode!!! With Thanks to battlebards.com EPISODE NOTES Episode 6: Who was creeping up the stairs? What happened to the mass…

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6.4 – Crack’d And Crook’d Manse – Dirty Cops Do it Best!

EPISODE SUMMARY Episode 4: The investigators finally arrive at the much maligned Fitzgerald estate, in the hope of locating the missing millionaire. With thanks to Battlebards.com EPISODE NOTES Episode 4: The investigators finally arrive at the much maligned Fitzgerald estate, in the hope of locating the missing millionaire. With thanks to Battlebards.com

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