Episodes

8.2 – Servants Of The Lake- The Clue

EPISODE SUMMARY Episode 2 : Joe and Eoghan joined Mike Mason and Paul Fricker (two of the authors of 7th Edition Call of Cthulhu) plus Scott Dorward (The Good Friends of Jackson Elias Podcast) to play a brand new scenario from the upcoming Chaosium release – Doors of Darkness. With Mike as Keeper, the HWR…

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8.1 – Servants Of The Lake – Tyre Tracks ARE A Clue

EPISODE SUMMARY Episode 1: Joe and Eoghan joined Mike Mason and Paul Fricker (two of the authors of 7th Edition Call of Cthulhu) plus Scott Dorward (The Good Friends of Jackson Elias Podcast) to play a brand new scenario from the upcoming Chaosium release – Doors of Darkness. With Mike as Keeper, the HWR Boys…

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7.8 – The Sanatorium – Lucidity

Episode 8 – Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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9.1 – Mr Corbitt – How did Hardmeat get through?

EPISODE SUMMARY Episode 1 – The year is 1924, it is Christmas eve and the newly successful journalist Johnny Huck wants to celebrate the success of his latest novel – detailing the trial of one Bartholomew Ormund. He has invited a few of his friends to a party, not knowing that his neighbour, Mr Corbitt,…

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7.7 – The Sanatorium – Inception

Episode 7: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.6 – The Sanatorium – The Nightmare Continues

Episode 6: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.5 – The Sanatorium – Night Terrors

Episode 5: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.4 – The Sanatorium – K – Complex

Episode 4: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.3 – The Sanatorium – Theta Pattern

Episode 3: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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7.2 – The Sanatorium – Somnolence

Episode 2: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. Spenser, Finn, Oz and Huck gathered together on the Dock all wanting to travel across the stormy November sea to visit Dr Brewer’s Sanatorium for the rich and famous. However, they hadn’t bargained on quite how rough the water would be and it looks like our adventure might end early… As a DM/Keeper this is by far the most ambitious story I have ever attempted – with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

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